##### 3.2.3Flonums

 (require racket/flonum)

The racket/flonum library provides operations like fl+ that consume and produce only flonums. Flonum-specific operations provide can better performance when used consistently, and they are as safe as generic operations like +.

See also Fixnum and Flonum Optimizations in Guide: Racket.

##### 3.2.3.1Flonum Arithmetic

 (fl+ a b) → flonum? a : flonum? b : flonum?
 (fl- a b) → flonum? a : flonum? b : flonum?
 (fl* a b) → flonum? a : flonum? b : flonum?
 (fl/ a b) → flonum? a : flonum? b : flonum?
 (flabs a) → flonum? a : flonum?
Like +, -, *, /, and abs, but constrained to consume flonums. The result is always a flonum.

 (fl= a b) → boolean? a : flonum? b : flonum?
 (fl< a b) → boolean? a : flonum? b : flonum?
 (fl> a b) → boolean? a : flonum? b : flonum?
 (fl<= a b) → boolean? a : flonum? b : flonum?
 (fl>= a b) → boolean? a : flonum? b : flonum?
 (flmin a b) → flonum? a : flonum? b : flonum?
 (flmax a b) → flonum? a : flonum? b : flonum?
Like =, <, >, <=, >=, min, and max, but constrained to consume flonums.

 (flround a) → flonum? a : flonum?
 (flfloor a) → flonum? a : flonum?
 (flceiling a) → flonum? a : flonum?
 (fltruncate a) → flonum? a : flonum?
Like round, floor, ceiling, and truncate, but constrained to consume flonums.

 (flsin a) → flonum? a : flonum?
 (flcos a) → flonum? a : flonum?
 (fltan a) → flonum? a : flonum?
 (flasin a) → flonum? a : flonum?
 (flacos a) → flonum? a : flonum?
 (flatan a) → flonum? a : flonum?
 (fllog a) → flonum? a : flonum?
 (flexp a) → flonum? a : flonum?
 (flsqrt a) → flonum? a : flonum?
Like sin, cos, tan, asin, acos, atan, log, exp, and flsqrt, but constrained to consume and produce flonums. The result is +nan.0 when a number outside the range -1.0 to 1.0 is given to flasin or flacos, or when a negative number is given to fllog or flsqrt.

 (->fl a) → flonum? a : exact-integer?
Like exact->inexact, but constrained to consume exact integers, so the result is always a flonum.

 (fl->exact-integer a) → exact-integer? a : flonum?
Like inexact->exact, but constrained to consume an integer flonum, so the result is always an exact integer.

 (make-flrectangular a b) → (and/c complex? inexact? (not/c real?)) a : flonum? b : flonum?
 (flreal-part a) → flonum? a : (and/c complex? inexact? (not/c real?))
 (flimag-part a) → flonum? a : (and/c complex? inexact? (not/c real?))
Like make-rectangular, real-part, and imag-part, but both parts of the complex number must be inexact.

##### 3.2.3.2Flonum Vectors

A flvector is like a vector, but it holds only inexact real numbers. This representation can be more compact, and unsafe operations on flvectors (see racket/unsafe/ops) can execute more efficiently than unsafe operations on vectors of inexact reals.

An f64vector as provided by ffi/vector stores the same kinds of values as an flvector, but with extra indirections that make f64vectors more convenient for working with foreign libraries. The lack of indirections make unsafe flvector access more efficient.

Two flvectors are equal? if they have the same length, and if the values in corresponding slots of the flvectors are equal?.

 (flvector? v) → boolean? v : any/c
Returns #t if v is a flvector, #f otherwise.

 (flvector x ...) → flvector? x : flonum?
Creates a flvector containing the given inexact real numbers.

 Example: > (flvector 2.0 3.0 4.0 5.0) #

 (make-flvector size [x]) → flvector? size : exact-nonnegative-integer? x : flonum? = 0.0
Creates a flvector with size elements, where every slot in the flvector is filled with x.

 Example: > (make-flvector 4 3.0) #

 (flvector-length vec) → exact-nonnegative-integer? vec : flvector?
Returns the length of vec (i.e., the number of slots in the flvector).

 (flvector-ref vec pos) → flonum? vec : flvector? pos : exact-nonnegative-integer?
Returns the inexact real number in slot pos of vec. The first slot is position 0, and the last slot is one less than (flvector-length vec).

 (flvector-set! vec pos x) → flonum? vec : flvector? pos : exact-nonnegative-integer? x : flonum?
Sets the inexact real number in slot pos of vec. The first slot is position 0, and the last slot is one less than (flvector-length vec).

 (flvector-copy vec [start end]) → flvector? vec : flvector? start : exact-nonnegative-integer? = 0 end : exact-nonnegative-integer? = (vector-length v)
Creates a fresh flvector of size (- end start), with all of the elements of vec from start (inclusive) to end (exclusive).

 (in-flvector v) → sequence? v : flvector?
Produces a sequence that gives the elements of v in order. Inside a for form, this can be optimized to step through the elements of v efficiently as in in-list, in-vector, etc.

 (for/flvector (for-clause ...) body ...) (for/flvector #:length length-expr (for-clause ...) body ...)
 (for*/flvector (for-clause ...) body ...) (for*/flvector #:length length-expr (for-clause ...) body ...)
Like for/vector or for*/vector, but for flvectors.

 (shared-flvector x ...) → flvector? x : flonum?
Creates a flvector containing the given inexact real numbers. When places are enabled, the new flvector is allocated in the shared memory space.

 Example: > (shared-flvector 2.0 3.0 4.0 5.0) #

 (make-shared-flvector size [x]) → flvector? size : exact-nonnegative-integer? x : flonum? = 0.0
Creates a flvector with size elements, where every slot in the flvector is filled with x. When places are enabled, the new flvector is allocated in the shared memory space.

 Example: > (make-shared-flvector 4 3.0) #