14.6 Contracts for Units
There are a couple of ways of protecting units with contracts. One way is useful when writing new signatures, and the other handles the case when a unit must conform to an already existing signature.
14.6.1 Adding Contracts to Signatures
When contracts are added to a signature, then all units which implement that signature are protected by those contracts. The following version of the toy-factory^ signature adds the contracts previously written in comments:
"contracted-toy-factory-sig.rkt"
#lang racket (define-signature contracted-toy-factory^ ((contracted [build-toys (-> integer? (listof toy?))] [repaint (-> toy? symbol? toy?)] [toy? (-> any/c boolean?)] [toy-color (-> toy? symbol?)]))) (provide contracted-toy-factory^)
Now we take the previous implementation of simple-factory@ and implement this version of toy-factory^ instead:
"contracted-simple-factory-unit.rkt"
#lang racket (require "contracted-toy-factory-sig.rkt") (define-unit contracted-simple-factory@ (import) (export contracted-toy-factory^) (printf "Factory started.\n") (define-struct toy (color) #:transparent) (define (build-toys n) (for/list ([i (in-range n)]) (make-toy 'blue))) (define (repaint t col) (make-toy col))) (provide contracted-simple-factory@)
As before, we can invoke our new unit and bind the exports so that we can use them. This time, however, misusing the exports causes the appropriate contract errors.
> (require "contracted-simple-factory-unit.rkt") |
> (define-values/invoke-unit/infer contracted-simple-factory@) |
Factory started. |
> (build-toys 3) |
(list (toy 'blue) (toy 'blue) (toy 'blue)) |
> (build-toys #f) |
contract violation: expected <integer?>, given: #f |
contract on build-toys from |
(unit contracted-simple-factory@) |
blaming top-level |
contract: (-> integer? (listof toy?)) |
at: eval:32.0 |
> (repaint 3 'blue) |
contract violation: expected <toy?>, given: 3 |
contract on repaint from |
(unit contracted-simple-factory@) |
blaming top-level |
contract: (-> toy? symbol? toy?) |
at: eval:32.0 |
14.6.2 Adding Contracts to Units
However, sometimes we may have a unit that must conform to an already existing signature that is not contracted. In this case, we can create a unit contract with unit/c or use the define-unit/contract form, which defines a unit which has been wrapped with a unit contract.
For example, here’s a version of toy-factory@ which still implements the regular toy-factory^, but whose exports have been protected with an appropriate unit contract.
"wrapped-simple-factory-unit.rkt"
#lang racket (require "toy-factory-sig.rkt") (define-unit/contract wrapped-simple-factory@ (import) (export (toy-factory^ [build-toys (-> integer? (listof toy?))] [repaint (-> toy? symbol? toy?)] [toy? (-> any/c boolean?)] [toy-color (-> toy? symbol?)])) (printf "Factory started.\n") (define-struct toy (color) #:transparent) (define (build-toys n) (for/list ([i (in-range n)]) (make-toy 'blue))) (define (repaint t col) (make-toy col))) (provide contracted-simple-factory@)
> (require "wrapped-simple-factory-unit.rkt") |
> (define-values/invoke-unit/infer wrapped-simple-factory@) |
Factory started. |
> (build-toys 3) |
(list (toy 'blue) (toy 'blue) (toy 'blue)) |
> (build-toys #f) |
contract violation: expected <integer?>, given: #f |
contract on wrapped-simple-factory@ from |
(unit wrapped-simple-factory@) |
blaming top-level |
contract: |
(unit/c |
(import) |
(export (toy-factory^ |
(build-toys |
(-> integer? (listof toy?))) |
(repaint (-> toy? symbol? toy?)) |
(toy? (-> any/c boolean?)) |
(toy-color (-> toy? symbol?))))) |
at: <collects>/mzlib/unit.rkt |
> (repaint 3 'blue) |
contract violation: expected <toy?>, given: 3 |
contract on wrapped-simple-factory@ from |
(unit wrapped-simple-factory@) |
blaming top-level |
contract: |
(unit/c |
(import) |
(export (toy-factory^ |
(build-toys |
(-> integer? (listof toy?))) |
(repaint (-> toy? symbol? toy?)) |
(toy? (-> any/c boolean?)) |
(toy-color (-> toy? symbol?))))) |
at: <collects>/mzlib/unit.rkt |