►
Reference
:
Racket
1
Language Model
2
Syntactic Forms
3
Datatypes
4
Structures
5
Classes and Objects
6
Units
7
Contracts
8
Pattern Matching
9
Control Flow
10
Concurrency and Parallelism
11
Macros
12
Input and Output
13
Reflection and Security
14
Operating System
15
Memory Management
16
Unsafe Operations
17
Running Racket
Bibliography
Index
▼
15
Memory Management
15.1
Weak Boxes
15.2
Ephemerons
15.3
Wills and Executors
15.4
Garbage Collection
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15
Memory Management
15.1
Weak Boxes
15.2
Ephemerons
15.3
Wills and Executors
15.4
Garbage Collection
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