This guide is intended for programmers who are new to Racket or new to
some part of Racket. It assumes programming experience, so if you are
new to programming, consider instead reading How to Design Programs. If you want an
especially quick introduction to Racket, start with Quick: An Introduction to Racket with Pictures.
1 Welcome to Racket |
1.1 Interacting with Racket |
1.2 Definitions and Interactions |
1.3 Creating Executables |
1.4 A Note to Readers with Lisp/Scheme Experience |
|
2 Racket Essentials |
2.1 Simple Values |
2.2 Simple Definitions and Expressions |
2.2.1 Definitions |
2.2.2 An Aside on Indenting Code |
2.2.3 Identifiers |
2.2.4 Function Calls (Procedure Applications) |
2.2.5 Conditionals with if, and, or, and cond |
2.2.6 Function Calls, Again |
2.2.7 Anonymous Functions with lambda |
2.2.8 Local Binding with
define, let, and let* |
2.3 Lists, Iteration, and Recursion |
2.3.1 Predefined List Loops |
2.3.2 List Iteration from Scratch |
2.3.3 Tail Recursion |
2.3.4 Recursion versus Iteration |
2.4 Pairs, Lists, and Racket Syntax |
2.4.1 Quoting Pairs and Symbols with quote |
2.4.2 Abbreviating quote with ’ |
2.4.3 Lists and Racket Syntax |
|
3 Built-In Datatypes |
3.1 Booleans |
3.2 Numbers |
3.3 Characters |
3.4 Strings (Unicode) |
3.5 Bytes and Byte Strings |
3.6 Symbols |
3.7 Keywords |
3.8 Pairs and Lists |
3.9 Vectors |
3.10 Hash Tables |
3.11 Boxes |
3.12 Void and Undefined |
|
4 Expressions and Definitions |
4.1 Notation |
4.2 Identifiers and Binding |
4.3 Function Calls (Procedure Applications) |
4.3.1 Evaluation Order and Arity |
4.3.2 Keyword Arguments |
4.3.3 The apply Function |
4.4 Functions (Procedures): lambda |
4.4.1 Declaring a Rest Argument |
4.4.2 Declaring Optional Arguments |
4.4.3 Declaring Keyword Arguments |
4.4.4 Arity-Sensitive Functions: case-lambda |
4.5 Definitions: define |
4.5.1 Function Shorthand |
4.5.2 Curried Function Shorthand |
4.5.3 Multiple Values and define-values |
4.5.4 Internal Definitions |
4.6 Local Binding |
4.6.1 Parallel Binding: let |
4.6.2 Sequential Binding: let* |
4.6.3 Recursive Binding: letrec |
4.6.4 Named let |
4.6.5 Multiple Values: let-values, let*-values, letrec-values |
4.7 Conditionals |
4.7.1 Simple Branching: if |
4.7.2 Combining Tests: and and or |
4.7.3 Chaining Tests: cond |
4.8 Sequencing |
4.8.1 Effects Before: begin |
4.8.2 Effects After: begin0 |
4.8.3 Effects If...: when and unless |
4.9 Assignment: set! |
4.9.1 Guidelines for Using Assignment |
4.9.2 Multiple Values: set!-values |
4.10 Quoting: quote and ' |
4.11 Quasiquoting: quasiquote and ‘ |
4.12 Simple Dispatch: case |
4.13 Dynamic Binding: parameterize |
|
5 Programmer-Defined Datatypes |
5.1 Simple Structure Types: struct |
5.2 Copying and Update |
5.3 Structure Subtypes |
5.4 Opaque versus Transparent Structure Types |
5.5 Structure Comparisons |
5.6 Structure Type Generativity |
5.7 Prefab Structure Types |
5.8 More Structure Type Options |
|
6 Modules |
6.1 Module Basics |
6.1.1 Organizing Modules |
6.1.2 Library Collections |
6.1.3 Adding Collections |
6.2 Module Syntax |
6.2.1 The module Form |
6.2.2 The #lang Shorthand |
6.2.3 Submodules |
6.2.4 Main and Test Submodules |
6.3 Module Paths |
6.4 Imports: require |
6.5 Exports: provide |
6.6 Assignment and Redefinition |
|
7 Contracts |
7.1 Contracts and Boundaries |
7.1.1 Contract Violations |
7.1.2 Experimenting with Contracts and Modules |
7.2 Simple Contracts on Functions |
7.2.1 Styles of -> |
7.2.2 any and any/c |
7.2.3 Rolling Your Own Contracts |
7.2.4 Contracts on Higher-order Functions |
7.2.5 Contract Messages with “???” |
7.2.6 Dissecting a contract error message |
7.3 Contracts on Functions in General |
7.3.1 Optional Arguments |
7.3.2 Rest Arguments |
7.3.3 Keyword Arguments |
7.3.4 Optional Keyword Arguments |
7.3.5 Contracts for case-lambda |
7.3.6 Argument and Result Dependencies |
7.3.7 Checking State Changes |
7.3.8 Multiple Result Values |
7.3.9 Fixed but Statically Unknown Arities |
7.4 Contracts: A Thorough Example |
7.5 Contracts on Structures |
7.5.1 Guarantees for a Specific Value |
7.5.2 Guarantees for All Values |
7.5.3 Checking Properties of Data Structures |
7.6 Abstract Contracts using #:exists and #:∃ |
7.7 Additional Examples |
7.7.1 A Customer-Manager Component |
7.7.2 A Parameteric (Simple) Stack |
7.7.3 A Dictionary |
7.7.4 A Queue |
7.8 Gotchas |
7.8.1 Contracts and eq? |
7.8.2 Exists Contracts and Predicates |
7.8.3 Defining Recursive Contracts |
7.8.4 Mixing set! and contract-out |
|
8 Input and Output |
8.1 Varieties of Ports |
8.2 Default Ports |
8.3 Reading and Writing Racket Data |
8.4 Datatypes and Serialization |
8.5 Bytes, Characters, and Encodings |
8.6 I/O Patterns |
|
9 Regular Expressions |
9.1 Writing Regexp Patterns |
9.2 Matching Regexp Patterns |
9.3 Basic Assertions |
9.4 Characters and Character Classes |
9.4.1 Some Frequently Used Character Classes |
9.4.2 POSIX character classes |
9.5 Quantifiers |
9.6 Clusters |
9.6.1 Backreferences |
9.6.2 Non-capturing Clusters |
9.6.3 Cloisters |
9.7 Alternation |
9.8 Backtracking |
9.9 Looking Ahead and Behind |
9.9.1 Lookahead |
9.9.2 Lookbehind |
9.10 An Extended Example |
|
10 Exceptions and Control |
10.1 Exceptions |
10.2 Prompts and Aborts |
10.3 Continuations |
|
11 Iterations and Comprehensions |
11.1 Sequence Constructors |
11.2 for and for* |
11.3 for/list and for*/list |
11.4 for/vector and for*/vector |
11.5 for/and and for/or |
11.6 for/first and for/last |
11.7 for/fold and for*/fold |
11.8 Multiple-Valued Sequences |
11.9 Breaking an Iteration |
11.10 Iteration Performance |
|
12 Pattern Matching |
|
13 Classes and Objects |
13.1 Methods |
13.2 Initialization Arguments |
13.3 Internal and External Names |
13.4 Interfaces |
13.5 Final, Augment, and Inner |
13.6 Controlling the Scope of External Names |
13.7 Mixins |
13.7.1 Mixins and Interfaces |
13.7.2 The mixin Form |
13.7.3 Parameterized Mixins |
13.8 Traits |
13.8.1 Traits as Sets of Mixins |
13.8.2 Inherit and Super in Traits |
13.8.3 The trait Form |
13.9 Class Contracts |
13.9.1 External Class Contracts |
13.9.2 Internal Class Contracts |
|
14 Units (Components) |
14.1 Signatures and Units |
14.2 Invoking Units |
14.3 Linking Units |
14.4 First-Class Units |
14.5 Whole-module Signatures and Units |
14.6 Contracts for Units |
14.6.1 Adding Contracts to Signatures |
14.6.2 Adding Contracts to Units |
14.7 unit versus module |
|
15 Reflection and Dynamic Evaluation |
15.1 eval |
15.1.1 Local Scopes |
15.1.2 Namespaces |
15.1.3 Namespaces and Modules |
15.2 Manipulating Namespaces |
15.2.1 Creating and Installing Namespaces |
15.2.2 Sharing Data and Code Across Namespaces |
15.3 Scripting Evaluation and Using load |
|
16 Macros |
16.1 Pattern-Based Macros |
16.1.1 define-syntax-rule |
16.1.2 Lexical Scope |
16.1.3 define-syntax and syntax-rules |
16.1.4 Matching Sequences |
16.1.5 Identifier Macros |
16.1.6 Macro-Generating Macros |
16.1.7 Extended Example: Call-by-Reference Functions |
16.2 General Macro Transformers |
16.2.1 Syntax Objects |
16.2.2 Mixing Patterns and Expressions: syntax-case |
16.2.3 with-syntax and generate-temporaries |
16.2.4 Compile and Run-Time Phases |
16.2.5 General Phase Levels |
16.2.5.1 Phases and Bindings |
16.2.5.2 Phases and Modules |
16.2.6 Syntax Taints |
|
17 Creating Languages |
17.1 Module Languages |
17.1.1 Implicit Form Bindings |
17.1.2 Using #lang s-exp |
17.2 Reader Extensions |
17.2.1 Source Locations |
17.2.2 Readtables |
17.3 Defining new #lang Languages |
17.3.1 Designating a #lang Language |
17.3.2 Using #lang reader |
17.3.3 Using #lang s-exp syntax/module-reader |
17.3.4 Installing a Language |
17.3.5 Source-Handling Configuration |
17.3.6 Module-Handling Configuration |
|
18 Performance |
18.1 Performance in DrRacket |
18.2 The Bytecode and Just-in-Time (JIT) Compilers |
18.3 Modules and Performance |
18.4 Function-Call Optimizations |
18.5 Mutation and Performance |
18.6 letrec Performance |
18.7 Fixnum and Flonum Optimizations |
18.8 Unchecked, Unsafe Operations |
18.9 Memory Management |
18.10 Parallelism with Futures |
18.11 Parallelism with Places |
18.12 Distributed Places |
|
19 Running and Creating Executables |
19.1 Running racket and gracket |
19.1.1 Interactive Mode |
19.1.2 Module Mode |
19.1.3 Load Mode |
19.2 Scripts |
19.2.1 Unix Scripts |
19.2.2 Windows Batch Files |
19.3 Creating Stand-Alone Executables |
|
20 More Libraries |
20.1 Graphics and GUIs |
20.2 The Web Server |
20.3 Using Foreign Libraries |
20.4 And More |
|
21 Dialects of Racket and Scheme |
21.1 More Rackets |
21.2 Standards |
21.2.1 R5RS |
21.2.2 R6RS |
21.3 Teaching |
|
22 Command-Line Tools and Your Editor of Choice |
22.1 Command-Line Tools |
22.1.1 Compilation and Configuration: raco |
22.1.2 Interactive evaluation: XREPL |
22.1.3 Shell completion |
22.2 Emacs |
22.2.1 Major Modes |
22.2.2 Minor Modes |
22.3 Vim |
|
Bibliography |
|
Index |