4.7 Blur
procedure
(flomap-gaussian-blur fm xσ [yσ]) → flomap
fm : flomap xσ : Real yσ : Real = xσ
If perfect Gaussian blur is not important, use flomap-blur instead, which approximates Gaussian blur closely and is faster.
Examples: | ||||
|
procedure
(flomap-gaussian-blur-x fm σ) → flomap
fm : flomap σ : Real
If perfect Gaussian blur is not important, use flomap-blur-x instead, which approximates Gaussian blur closely and is usually much faster.
Example: | ||
|
procedure
(flomap-gaussian-blur-y fm σ) → flomap
fm : flomap σ : Real
procedure
(flomap-box-blur fm x-radius [y-radius]) → flomap
fm : flomap x-radius : Real y-radius : Real = x-radius
Examples: | ||||
|
procedure
(flomap-box-blur-x fm radius) → flomap
fm : flomap radius : Real
Example: | ||
|
procedure
(flomap-box-blur-y fm radius) → flomap
fm : flomap radius : Real
procedure
(flomap-blur fm xσ [yσ]) → flomap
fm : flomap xσ : Real yσ : Real = xσ
Examples: | ||||||||||||||
|
procedure
(flomap-blur-x fm xσ) → flomap
fm : flomap xσ : Real
procedure
(flomap-blur-y fm yσ) → flomap
fm : flomap yσ : Real